MAP02: Bad Signal (Doom 404)

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Doom 404 maps
Real Life
Virtual Life (part a)

07 08 09 10 11 12 13 14 15

Virtual Life (part b)

31 32 16 17 18 19 20

After Life

21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Bad Signal is the second map of Doom 404. It was designed by Adam Windsor (Capellan) and uses the music track "Gary" by James Paddock (Jimmy).

Walkthrough[edit]

Map of Bad Signal
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the southeast room, open the northeast wall at the UAC logo on the floor to find shotgun shells and a medikit. (sector 35)
  2. Head east of the starting room to a column and use the east side of it, then run north and jump out the left window. Get the shotgun shells and medikit for this secret. (sector 42)
  3. Shoot the three barrels where the red key is and lower the wall behind them to find a medikit and shotgun shells. (sector 71)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:48.49 Ausara 2023-05-28 d40402p48.zip Cross-listed from Pacifist
NM speed
UV max 0:58.71 Andrea Rovenski (Cyberdemon531) 2023-02-10 d402-58.zip
NM 100S
UV -fast 1:09.77 Andrea Rovenski (Cyberdemon531) 2023-03-25 d402f109.zip
UV -respawn
UV Tyson 2:15.54 Andrea Rovenski (Cyberdemon531) 2023-02-17 d402t215.zip
UV pacifist 0:48.49 Ausara 2023-05-28 d40402p48.zip

The data was last verified in its entirety on June 5, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 22)
  2. facing east. (thing 23)
  3. facing west. (thing 24)
  4. facing west. (thing 25)
  5. facing south. (thing 26)
  6. facing north. (thing 27)

Statistics[edit]

Map data[edit]

Things 190
Vertices 356*
Linedefs 403
Sidedefs 556
Sectors 80
* The vertex count without the effect of node building is 320.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]