MAP02: Baseline (The Green Machine)
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
|This article about a map is a stub. Please help the Doom Wiki by adding to it.|
MAP02: Baseline is the second map of The Green Machine. It was designed by Andrea Rovenski (Cyberdemon531) and uses the music track "". The par time defined in MAPINFO is 2:20.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- Climb the crates in the starting room up to the scaffolding, then run across to the northwest alcove with a rocket and a switch. The switch will lower the rocket launcher in the center of the room. (sector 122)
- Press the switch at the north end with the cross-shaped blood pool, then head back south. To the west, take the teleporter, then jump to the west again. Open the door, press the switch, then head to the left. Press on the wall that is different to find a Doomsphere. (sector 183)
- Pick up the rocket launcher from Secret #1, then head back to the blue key area and take the teleporter there. There will now be an open passage leading to the right side of the map. (sector 433)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
|UV max||03:49||Andrea Rovenski (Cyberdemon531)||2016-12-05||gm02-349.zip|
|UV Tyson||10:50||Andrea Rovenski (Cyberdemon531)||2015-10-27||gm02t1050.zip|
The data was last verified in its entirety on December 13, 2021.
This level contains the following numbers of things per skill level: