MAP02: Big Butts (100LineN)

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100LineN maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: Big Butts is the second map of 100LineN. It was designed by Zachary Stephens (Ribbiks) and uses a MIDI version of "Baby Got Back" by Sir Mix-A-Lot as its music track.

Walkthrough[edit]

Map of Big Butts
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Enter the nukage and take the super shotgun and radiation shielding suit in front of you, then go south-west past some imps to steps that go up to the blue keycard and a rocket launcher. Kill the chaingunners and pain elemental (plus an arch-vile on Ultra-Violence and Nightmare skill levels) that are released near the center island, then climb the steps on the east side of the map and press the blue barrier at the top to lower a wall behind you which hides more chaingunners and a satyr switch.

Press the satyr switch to lower a platform at the north end of the map near the starting point, then step on this platform to open the column in the center and reveal revenants. Take the plasma gun and press the switch next to it to lower a lift to the west, revealing a Hell knight and more chaingunners, then ride the lift up and continue west across two more ledges to reach another satyr switch that is guarded by a mancubus. Press the switch to open a metal wall next to the blue barrier you pressed earlier, fight off some knights and lost souls that are released then step past the wall you just opened to reach the final switch. Press the switch to raise a bridge to the center island, kill an arch-vile that teleports there then cross the bridge and walk through the exit sign in front of you to end the level.

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:05.91 Aleksey Kamenev (4shockblast) 2024-11-16 1n02p591.zip Cross-listed from Pacifist
NM speed
UV max 1:40.46 Maribo 2023-05-06 1n02m140.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:05.91 Aleksey Kamenev (4shockblast) 2024-11-16 1n02p591.zip
NoMo 0:15.69 Aleksey Kamenev (4shockblast) 2019-07-21 1n02o015.zip

The data was last verified in its entirety on November 28, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-west. (thing 98)
  2. facing north-east. (thing 99)
  3. facing north-east. (thing 100)
  4. facing north-east. (thing 101)

Statistics[edit]

Map data[edit]

Things 114
Vertices 95*
Linedefs 100
Sidedefs 164
Sectors 39
* The vertex count without the effect of node building is 66.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]