MAP02: Bloody Hell (The Darkening)


The Darkening maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: Bloody Hell is the second map of The Darkening. It was designed by Jan Van der Veken and uses the music track "Mizshunn Impassable" by David Shaw (Tolwyn) from MAP32: Dances with Demons (Memento Mori II).

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Map of Bloody Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Outside, you will see a super shotgun on a pole. To reach it, press on the indented wall next to the pole to reveal a switch. Flip this and go back where you came from, up the steps behind the switch to find the teleporter is open. This teleporter will take you directly to the top of the pole. (sector 26)
  2. Near the blood fountain with armor bonuses, lower the wall to the south to reach the small platform with a box of ammo. (sector 155)
  3. At the red key area, head into the small passage just north of where the key is and press on the wall. This will lead to a small area with a portal. This portal will lead you to the ledge with imps just southeast of where the key is, where you can find a megaarmor. (sector 142)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:42.69 Jim Leonard (Xit Vono) 2022-05-28
NM speed 1:17.83 Jim Leonard (Xit Vono) 2022-06-03
UV max 2:01.11 Andrea Rovenski (Cyberdemon531) 2023-03-08
NM 100S 2:40.11 Jim Leonard (Xit Vono) 2022-06-04
UV -fast 2:19.66 Andrea Rovenski (Cyberdemon531) 2023-03-10
UV -respawn 1:42.71 Andrea Rovenski (Cyberdemon531) 2023-03-09
UV Tyson 11:04.74 Jim Leonard (Xit Vono) 2022-06-12
UV pacifist 2:42.26 Jim Leonard (Xit Vono) 2018-12-21

The data was last verified in its entirety on March 17, 2023.


Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 3)
  2. facing south. (thing 5)
  3. facing north. (thing 6)
  4. facing west. (thing 97)


Map data[edit]

Things 183
Vertices 1000*
Linedefs 1081
Sidedefs 1448
Sectors 192
* The vertex count without the effect of node building is 890.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]