MAP02: Castle of the Damned (Eternal Slumber Party)

From DoomWiki.org

Eternal Slumber Party maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP02: Castle of the Damned is the second map of Eternal Slumber Party. It was designed by TimeOfDeath and uses a MIDI rendition of "Forest of Cutting Shadows" by Yasunori Mitsuda, from Chrono Cross, as its music track.

Walkthrough[edit]

Map of Castle of the Damned
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the south end, go to the west side and use the torch to lower the south wall which has a BFG9000. (sector 418)
  2. In the lava area at the east side with the megaarmor (megasphere on Ultra-Violence or higher), jump into the lava and go to the east wall to open it. If you are playing on Hurt Me Plenty or lower, you can get a medikit and an energy cell. (sector 623)
  3. In the starting area, go to the water and use the west wall to find a passage with either medikits and a box of shotgun shells (Hurt Me Plenty or lower), or a backpack, a megasphere, a rocket launcher, a super shotgun, twenty boxes of rockets, six energy cell packs, and five boxes of shotgun shells (Ultra-Violence or higher). (sector 740)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 11:53.60 TimeOfDeath 2014-08-22 espdemos.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on September 7, 2022.

Statistics[edit]

Map data[edit]

Things 1172
Vertices 6126*
Linedefs 6186
Sidedefs 10949
Sectors 1313
* The vertex count without the effect of node building is 4526.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]