MAP02: Castle of the Damned (Eternal Slumber Party)


Eternal Slumber Party maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Castle of the Damned is the second map of Eternal Slumber Party. It was designed by TimeOfDeath and uses the music track "".


Map of Castle of the Damned
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the south end, go to the west side and use the torch to lower the south wall which has a BFG9000. (sector 418)
  2. In the lava area at the east side with the megaarmor (megasphere on Ultra-Violence or higher), jump into the lava and go to the east wall to open it. If you are playing on Hurt Me Plenty or lower, you can get a medikit and an energy cell. (sector 623)
  3. In the starting area, go to the water and use the west wall to find a passage with either medikits and a box of shotgun shells (Hurt Me Plenty or lower), or a backpack, a megasphere, a rocket launcher, a super shotgun, twenty boxes of rockets, six energy cell packs, and five boxes of shotgun shells (Ultra-Violence or higher). (sector 740)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 11:53.60 TimeOfDeath 2014-08-22
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on September 7, 2022.


Map data[edit]

Things 1172
Vertices 6126*
Linedefs 6186
Sidedefs 10949
Sectors 1313
* The vertex count without the effect of node building is 4526.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]