This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: Chiron Sector is the second map of Doomed Space Wars. It was designed by Paul Corfiatis and uses the music track "Space Pioneer" by the designer.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the doors at the start and go through the northeast door. Use the northwest wall before the steps to find a backpack. (sector 1241)
- On the blue key path, you will eventually get to a purple teleporter. Approach the teleporter until you hear a door open, then quickly run south of the teleporter and into the side area with the BFG9000. (sector 1314)
- Now take the teleporter and go towards the broken door to the north, which lowers an alcove to the south. A backpack is in this alcove. (sector 1257)
- In the area with fences surrounding a switch, get to the south side to open the closet with demons, then enter it and press on the vent to find a medikit, a box of shotgun shells, and a megaarmor (only on Ultra-Violence or higher). (sector 1276)
- Press the switch in the middle of the area with fences to open the southwest door. Past the door, open the east wall to get energy cells and a plasma gun. (sector 1245)
- Open the doors at the start and go through the northwest door. Take the winding path until you see a terminal to the north. Use the terminal under the "TEX" sign, then quickly run back east and through the open passage before it closes to find a backpack and ammo. (sector 1285)
- At the northwest end of the map, use the switch at the four monitors to open the large wall with imps behind it. Head west and behind a light to find a switch. This will open a vent to the west, allowing you to get rockets and a rocket launcher. (sector 1213)
- When you get to the red key, press on the southwest wall to get a medikit, a box of shotgun shells, a box of rockets, and a box of ammo. (sector 1290)
- In the yellow key area, open the door in the northwest corner and go to a lift, but instead of taking it, open the southwest wall to find a teleporter. This will take you to a megasphere. (sector 1235)
- In the gray water area, after lowering the bars, head south and use the lift at the west side to get a computer area map. (sector 1308)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south. (thing 767)
- facing east. (thing 768)
- facing south. (thing 769)
- facing east. (thing 770)
- facing west. (thing 771)
- facing east. (thing 772)
- facing north. (thing 773)
- facing south. (thing 774)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 5830.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
20 |
33 |
36
|
Shotgun guy |
24 |
34 |
41
|
Heavy weapon dude |
6 |
12 |
13
|
Imp |
45 |
78 |
84
|
Lost soul |
16
|
Demon |
26 |
34 |
34
|
Spectre |
7 |
11 |
12
|
Revenant |
9 |
13 |
14
|
Cacodemon |
9 |
16 |
16
|
Pain elemental |
1
|
Hell knight |
5 |
11 |
11
|
Baron of Hell |
2
|
Arachnotron |
2 |
4 |
4
|
Mancubus |
4 |
5 |
5
|
Cyberdemon |
1
|
Security droid |
8 |
13 |
18
|
Sith hell knight |
1 |
1 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Rocket launcher |
2
|
Plasma gun |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
17
|
Box of bullets |
10
|
4 shotgun shells |
52 |
52 |
53
|
Box of shotgun shells |
10
|
Rocket |
13
|
Box of rockets |
2
|
Energy cell |
9
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
21
|
Medikit |
12
|
Megaarmor |
0 |
0 |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
63
|
Health bonus |
68
|
Megasphere |
1
|
Backpack |
8
|
Berserk |
2
|
Computer area map |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
8
|
Exploding barrel |
11
|
Teleport landing |
29
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
20 |
33 |
36
|
Shotgun guy |
24 |
34 |
41
|
Heavy weapon dude |
6 |
12 |
13
|
Imp |
45 |
78 |
84
|
Lost soul |
16
|
Demon |
26 |
34 |
34
|
Spectre |
7 |
11 |
12
|
Revenant |
9 |
13 |
14
|
Cacodemon |
9 |
16 |
16
|
Pain elemental |
1
|
Hell knight |
5 |
11 |
11
|
Baron of Hell |
2
|
Arachnotron |
2 |
4 |
4
|
Mancubus |
4 |
5 |
5
|
Cyberdemon |
1
|
Security droid |
8 |
13 |
18
|
Sith hell knight |
1 |
1 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
2
|
Chaingun |
1
|
Rocket launcher |
3
|
Plasma gun |
3
|
BFG9000 |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
17
|
Box of bullets |
10
|
4 shotgun shells |
52 |
52 |
53
|
Box of shotgun shells |
10
|
Rocket |
13
|
Box of rockets |
2
|
Energy cell |
9
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
21
|
Medikit |
12
|
Megaarmor |
0 |
0 |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
63
|
Health bonus |
68
|
Megasphere |
1
|
Backpack |
8
|
Berserk |
2
|
Computer area map |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
8
|
Exploding barrel |
11
|
Teleport landing |
29
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]