This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: Dead Water is the second and final map of Kobal 2. It was designed by Shadowman and uses the music track "Clown Effrayant" by Paul Corfiatis (pcorf), from Death Tormention II.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Exit the starting room and head to the southwest block. Stepping on it lowers a small block to the east, behind a crate. Quickly run to it, then run north to another small block that lowers, then run west from there to a stack of two blocks that has lowered. Ride this stack up and get the box of ammo to the north. (sector 90)
- Getting Secret #1 will lower the southwest crate with a soul sphere, as well as health bonuses behind it. (sector 131)
- At the northwest end, first get Secret #4 and flip the switch east of it, then head to the room across from it to the west and to the north side to get health bonuses and a berserk pack. (sector 674)
- At the northwest end, head into the area with crates to the southeast of the northwest intersection from the south end. Head up and west to a terminal. Use it, then backtrack and head east and up to a lowered crate. The switch to the east will lower Secret #3. (sector 756)
- In the southwest crate room, after flipping the southeast switch, go around the crate to the west and pick up a super shotgun. (sector 945)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 1, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 5228.
This level contains the following numbers of things per skill level:
|
|
| Multiplayer
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
23 |
13 |
9
|
| Shotgun guy |
18 |
31 |
34
|
| Heavy weapon dude |
13 |
15 |
23
|
| Imp |
18 |
34 |
48
|
| Lost soul |
9 |
14 |
24
|
| Demon |
7 |
12 |
18
|
| Spectre |
6 |
9 |
14
|
| Revenant |
4 |
8 |
8
|
| Arch-vile |
0 |
0 |
2
|
| Weapons |
1-2 |
3 |
4-5
|
| Super shotgun |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Clip |
2
|
| Box of bullets |
8
|
| 4 shotgun shells |
18
|
| Box of shotgun shells |
4
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
29
|
| Medikit |
7
|
| Armor |
2
|
| Megaarmor |
1
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
28
|
| Health bonus |
25
|
| Supercharge |
1
|
| Berserk |
1
|
| Keys |
1-2 |
3 |
4-5
|
| Blue keycard |
1
|
| Red keycard |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Exploding barrel |
15
|
| Teleport landing |
18
|
| Voodoo doll |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]