MAP02: Dead Water (Kobal 2)

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Kobal 2 maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Dead Water is the second and final map of Kobal 2. It was designed by Shadowman and uses the music track "".

Walkthrough[edit]

Map of Dead Water
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Exit the starting room and head to the southwest block. Stepping on it lowers a small block to the east, behind a crate. Quickly run to it, then run north to another small block that lowers, then run west from there to a stack of two blocks that has lowered. Ride this stack up and get the box of ammo to the north. (sector 90)
  2. Getting Secret #1 will lower the southwest crate with a soul sphere, as well as health bonuses behind it. (sector 131)
  3. At the northwest end, first get Secret #4 and flip the switch east of it, then head to the room across from it to the west and to the north side to get health bonuses and a berserk pack. (sector 674)
  4. At the northwest end, head into the area with crates to the southeast of the northwest intersection from the south end. Head up and west to a terminal. Use it, then backtrack and head east and up to a lowered crate. The switch to the east will lower Secret #3. (sector 756)
  5. In the southwest crate room, after flipping the southeast switch, go around the crate to the west and pick up a super shotgun. (sector 945)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 1, 2021.

Statistics[edit]

Map data[edit]

Things 390
Vertices 6921*
Linedefs 7288
Sidedefs 13180
Sectors 1000
* The vertex count without the effect of node building is 5228.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]