This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: Demon's Furnace is the second map of Titan 2. It was designed by Jesper Krag Rasmussen (Ixnatifual) and uses the music track "".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head to the room east of the start and head north. Open the north wall next to the lift to get a stimpack, health bonuses, shotgun shells, and a backpack. (sector 311)
- In the room at the west side with two switches, find a wall to the north with slime and open it to find a lift. This takes you to a teleporter leading to a stimpack, a light amplification visor, and health bonuses. (sector 799)
- On the teleporter to Secret #2, open the south wall to find armor bonuses and a chainsaw. (sector 791)
- In the big room at the south end, jump up to the southeast face and open it to find a megaarmor. (sector 1337)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on August 9, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 587)
- facing south. (thing 588)
- facing east. (thing 589)
- facing north. (thing 590)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 4603.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
28 |
28 |
36
|
Shotgun guy |
6 |
13 |
17
|
Heavy weapon dude |
0 |
2 |
2
|
Imp |
51 |
81 |
111
|
Lost soul |
0 |
3 |
6
|
Demon |
11 |
15 |
17
|
Spectre |
4 |
5 |
8
|
Revenant |
3 |
5 |
7
|
Cacodemon |
8 |
13 |
19
|
Hell knight |
4 |
4 |
7
|
Baron of Hell |
0 |
1 |
1
|
Mancubus |
2 |
4 |
5
|
Afrit |
3 |
4 |
5
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
6
|
Box of bullets |
14
|
4 shotgun shells |
35
|
Box of shotgun shells |
10
|
Rocket |
26
|
Box of rockets |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
19 |
19 |
15
|
Medikit |
4
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
18
|
Health bonus |
38
|
Backpack |
1
|
Light amplification visor |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
13
|
Teleport landing |
8
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Hell knight |
0 |
0 |
1
|
Baron of Hell |
0 |
1 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
5
|
Box of bullets |
10
|
4 shotgun shells |
26
|
Box of shotgun shells |
9
|
Rocket |
23
|
Box of rockets |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
14
|
Medikit |
3
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
18
|
Health bonus |
38
|
Supercharge |
1
|
Light amplification visor |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
4
|
Exploding barrel |
13
|
Teleport landing |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]