MAP02: Dodge City (Eternal Deathmatch Set)

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Eternal Deathmatch Set maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Dodge City is the second map of Eternal Deathmatch Set, a deathmatch megawad. It was designed by Adam Landefeld and uses the music track "".

Analysis[edit]

Spawn pointsUnmarked
Map of Dodge City

Map layout[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south-west. (thing 58)
  2. facing south-west. (thing 59)
  3. facing west. (thing 60)
  4. facing north. (thing 61)
  5. facing south-west. (thing 70)
  6. facing north. (thing 71)
  7. facing east. (thing 72)
  8. facing north-west. (thing 73)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 77
Vertices 1214*
Linedefs 1258
Sidedefs 1834
Sectors 68
* The vertex count without the effect of node building is 1046.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 2
Chaingun 2
Rocket launcher 1
Ammunition 1-2 3 4-5
Clip 16
Box of bullets 12
4 shotgun shells 8
Box of shotgun shells 8
Rocket 8
Health & Armor 1-2 3 4-5
Medikit 8
Miscellaneous 1-2 3 4-5
Deathmatch start 8

See also[edit]

External links[edit]