MAP02: Doomed City (The Chaos Project)
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| The Chaos Project maps 01-11 |
|---|
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Doomed City is the second map of The Chaos Project. It was designed by Jonathan Campbell, who also composed its untitled music track.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the center of the sewers, go on the east ledge and find a glowing wall. Shoot it open to find a box of shotgun shells an a switch. (sector 42)
- Flip the switch in Secret #1, then go back west in the sewers and to the west side. There will be a new room open with a switch. This switch lowers the fountain before the sewers, revealing a super shotgun. (sector 66)
- Get out of the sewers at the north end and head to the east wall. Shoot the large cracked wall to find a large corridor leading back to the fountain area. (sector 63)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on November 11, 2023.
Statistics[edit]
Map data[edit]
| Things | 66 |
| Vertices | 670* |
| Linedefs | 718 |
| Sidedefs | 902 |
| Sectors | 104 |
* The vertex count without the effect of node building is 597.
Things[edit]
This level contains the following numbers of things per skill level:
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