MAP02: Drainage canals (Gods & Guardians)


Gods & Guardians maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Drainage canals is the second map of Gods & Guardians. It was designed by Eugene Guschin (Wraith777) and uses the music track "".


Map of Drainage canals
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the area east of the hub and before the sludge, head through the southeast wall. Follow the path to a secret hallway where you can get health bonuses, a box of rockets, a medikit, and an ammo clip. Take the teleporter at the end to pick up a soul sphere. (sector 126)
  2. At the yellow key area, head east through the slimefall and head north. Flip the switch to lower the pillar with the radiation suit. Ride up and head northwest, then east when you can. Go south through the wall to get health bonuses. Open the east wall to get a super shotgun. (sector 201)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 7, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing west. (thing 522)
  2. facing east. (thing 523)
  3. facing east. (thing 524)
  4. facing east. (thing 526)
  5. facing south. (thing 527)
  6. facing south. (thing 528)


Map data[edit]

Things 593
Vertices 1984*
Linedefs 1972
Sidedefs 2630
Sectors 279
* The vertex count without the effect of node building is 1673.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]