MAP02: Drowned Shrine (Vanguard)

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Vanguard maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: Drowned Shrine is the second map of Vanguard. It was designed by Paul DeBruyne (skillsaw) and uses a MIDI rendition of "Wandering the Crystal Blue," originally composed by Michiru Yamane for Castlevania: Order of Ecclesia.

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Walkthrough[edit]

Map of Drowned Shrine
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the first area, there is a line of five torches in the water. One of these torches is blue instead of red. Use this torch to lower it and run north for a berserk pack. (sector 62)
  2. Right where the blue key is, make a running jump to the north to reach a platform with a rocket launcher and rockets. (sector 105)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:29.60 Bdubzzz 2021-08-31 vg02-029.zip
NM speed
UV max 2:44.94 Bdubzzz 2021-08-05 vg02-244.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:48.57 Bdubzzz 2021-08-31 vg02p048.zip
NoMo 0:19.74 Kyle McAwesome 2021-12-23 vg02o019.zip

The data was last verified in its entirety on April 4, 2022.

Statistics[edit]

Map data[edit]

Things 288
Vertices 7667*
Linedefs 5883
Sidedefs 10583
Sectors 842
* The vertex count without the effect of node building is 5368.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]