MAP02: Floor 1-1 (Wolfenstein 3D 1st Encounter)

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Wolfenstein 3D 1st Encounter maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Floor 1-1 is the second map of Wolfenstein 3D 1st Encounter. It was designed by Laz Rojas.

Walkthrough[edit]

Map of Floor 1-1
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the easternmost room, head to the southeast corner and open the wall to find a box of ammo and a backpack. (sector 41)
  2. In the first wooden hall, enter the alcove to the left and open the back wall to find shotgun shells, a super shotgun, and medikits. (sector 43)
  3. In the northwest room, press on the Hitler portrait on the north wall to find armor bonuses and boxes of ammo. (sector 21)
  4. In the room with the exit, press on the wall in the southwest corner to get a medikit. (sector 35)
  5. In Secret #4, press on the west wall to find six armor bonuses. (sector 37)
  6. In Secret #5, press on a wall at the south wall (next to the southeasternmost armor bonus) to find a soul sphere. (sector 39)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 157
Vertices 478*
Linedefs 537
Sidedefs 639
Sectors 74
* The vertex count without the effect of node building is 466.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]