MAP02: Geothermal (TNT: Revilution)


TNT: Revilution maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Geothermal is the second map of TNT: Revilution. It was designed by Brayden Hart (AD_79) and uses the music track "Neato," by Jeremy Doyle. The par time is 2:45.


Map of Geothermal
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the south end of the map past the damaging red rock, look for a hidden switch behind a small cage. Flip it, then go west to another section of damaging red rock to find an opening leading north. You can find a box of rockets, an ammo clip, shotgun shells, and a soul sphere here. (sector 95)
  2. The walkway south of where the red key is has the switch to lower said key. From the stairs leading up to this walkway, go straight south to the vent and use it. This actually reveals another switch just to the south of the switch that lowers the red key. Find this switch and flip it as well, then return to where the vent was to find another switch, which will raise a bridge leading east. Cross over to the health bonuses, rockets, and soul sphere, looking out for the ambush that follows. (sector 107)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 218)
  2. facing north. (thing 339)
  3. facing west. (thing 340)
  4. facing north-east. (thing 341)
  5. facing east. (thing 343)


Map data[edit]

Things 345
Vertices 1540*
Linedefs 1629
Sidedefs 2400
Sectors 205
* The vertex count without the effect of node building is 1341.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]