MAP02: Getaway (Boaty McBoatwad)

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Boaty McBoatwad maps 01-10

(01 - 10)
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This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Getaway is the second map of Boaty McBoatwad. It was designed by Keagan Dunn (Dunn & Dunn), and uses the music track "". The par time defined in ZMAPINFO is 4:20.

Walkthrough[edit]

Map of Getaway
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the water and go to the island at the south end for a box of shotgun shells and a berserk pack. (sector 76)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:05.97 Tezur0 2021-02-09 bb02p005.zip Cross-listed from Pacifist
NM speed
UV max 0:45.51 Guanlan Chen (GarrettChan) 2021-03-11 bb02m045.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:05.97 Tezur0 2021-02-09 bb02p005.zip
NoMo 0:05.71 Kyle McAwesome 2022-03-17 bb02o005.zip
Stroller 0:36.66 Maribo 2021-12-10 bb02str036.zip

The data was last verified in its entirety on April 12, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing north. (thing 12)

Statistics[edit]

Map data[edit]

Things 128
Vertices 876*
Linedefs 964
Sidedefs 1781
Sectors 158
* The vertex count without the effect of node building is 876.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]