MAP02: Getaway (Boaty McBoatwad)
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| Boaty McBoatwad maps 01-10 |
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This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP02: Getaway is the second map of Boaty McBoatwad. It was designed by Keagan Dunn (Dunn & Dunn), and uses the music track "Fun: Level 8" from Lemmings, sequenced to MIDI by Susan Carriere. The par time defined in ZMAPINFO is 4:20.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the water and go to the island at the south end for a box of shotgun shells and a berserk pack. (sector 76)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:05.97 | Tezur0 | 2021-02-09 | bb02p005.zip | Cross-listed from Pacifist |
| NM speed | 0:05.94 | Bredd | 2025-01-22 | bb02n594.zip | |
| UV max | 0:42.40 | Bredd | 2023-10-22 | bb02m4240.zip | |
| NM 100S | 0:15.89 | Bredd | 2025-01-22 | bb02ns1589.zip | |
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | 0:05.97 | Tezur0 | 2021-02-09 | bb02p005.zip | |
| NoMo | 0:05.71 | Kyle McAwesome | 2022-03-17 | bb02o005.zip | |
| Stroller | 0:12.51 | Bredd | 2025-07-06 | bb02str1251.zip |
The data was last verified in its entirety on July 11, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains only one spawn point, making it unplayable in deathmatch mode:
- facing north. (thing 12)
Statistics[edit]
Map data[edit]
| Things | 128 |
| Vertices | 876* |
| Linedefs | 964 |
| Sidedefs | 1781 |
| Sectors | 158 |
* The vertex count without the effect of node building is 876.
Things[edit]
This level contains the following numbers of things per skill level:
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