MAP02: Ghost Town (Invasion II)
From DoomWiki.org
Invasion II maps 01-11 |
---|
(01 - 11) |
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP02: Ghost Town is the second map of Invasion II. It was designed by Paul Fleschute (Moe) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head to the building leading to the railroad tracks. Go to the booth and head behind it, then open the wall there to enter the booth and get shotgun shells. (sector 43)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 1:07.31 | Revved | 2012-07-02 | inv02-107.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 16, 2022.
Statistics[edit]
Map data[edit]
Things | 58 |
Vertices | 917* |
Linedefs | 933 |
Sidedefs | 1538 |
Sectors | 103 |
Things[edit]
This level contains the following numbers of things per skill level:
|