MAP02: Ghost Village (VooDoo Guns)


VooDoo Guns maps

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Ghost Village is the second and final map of VooDoo Guns. It was designed by Alexander S. (Eternal) and uses the music track "". The par time defined in MAPINFO is 10:00.


Map of Ghost Village
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Play the organ in the church to open the area behind it, which will have the voodoo gun. (sector 1157)
  2. Open the silver door in the silver key room, then head to the south end of the village. Enter the building southwest of the saloon (with white walls). Enter it and use the switch on the south side of the bookshelf to raise steps. Go up them and head to the southwest part of the roof. From here, you can jump to the well with the soul sphere. (sector 1444)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 9:44.26 j4rio 2011-12-01
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 25, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 411)
  2. facing west. (thing 413)
  3. facing south. (thing 417)
  4. facing north. (thing 424)
  5. facing south. (thing 428)
  6. facing south-east. (thing 430)
  7. facing east. (thing 433)
  8. facing south-west. (thing 446)


Map data[edit]

Things 447
Vertices 20523*
Linedefs 18480
Sidedefs 31800
Sectors 1902
* The vertex count without the effect of node building is 15843.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]