MAP02: Grave to Street (ZBlood)
From DoomWiki.org
ZBlood maps 01-10 |
---|
(01 - 10) |
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP02: Grave to Street is the second map of ZBlood. It was designed by Jeffrey Graham (psyren) and Joseph Otey (Doorhenge), and uses the music track "". The par time defined in MAPINFO is 3:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head on the tops of the hedges and go north from the fountain. Drop in and use the west wall to find a Health Orb. (sector 62)
- At the west side, go to the east end of the building and use the switch, then quickly enter and head west to get an ammo satchel. (sector 75)
- In the west building, enter the coffin to the south to get a body armor. (sector 233)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 257)
- facing south-east. (thing 258)
- facing south-west. (thing 259)
- facing south-east. (thing 260)
- facing north-east. (thing 261)
- facing west. (thing 262)
- facing west. (thing 263)
- facing west. (thing 264)
Statistics[edit]
Map data[edit]
Things | 316 |
Vertices | 1433* |
Linedefs | 1339 |
Sidedefs | 2250 |
Sectors | 264 |
Things[edit]
This level contains the following numbers of things per skill level:
Technical information[edit]
Inspiration and development[edit]
- This level was originally created for Blood TC, extending upon the graveyard theme of MAP01: Cradle to Grave.