MAP02: Grime and Punishment (TNT 2: Devilution)

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TNT 2: Devilution maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35 36

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Grime and Punishment is the second map of TNT 2: Devilution. It was designed by TheMionicDonut and Xaser, and uses the music track "2093 A.D." by Brendan Bradley (Bucket). The par time is 3:00.

Walkthrough[edit]

Map of Grime and Punishment
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Fall east of the start for a berserk pack. (sector 5)
  2. Open the cells and enter the middle one. Open the south wall to get rockets and a rocket launcher. (sector 120)
  3. Get the yellow key and open the yellow door to find a bathroom with a megaarmor and five health bonuses. (sector 228)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 22, 2025.

Statistics[edit]

Map data[edit]

Things 221
Vertices 1623*
Linedefs 1758
Sidedefs 2739
Sectors 303

* The vertex count without the effect of node building is 1355.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]