MAP02: Hangar (10 Sectors)

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10 Sectors maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: Hangar is the second map of 10 Sectors. It was designed by Øystein Langhelle. The map is set in a warehouse facility.

Walkthrough[edit]

Map of Hangar
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

A few zombies are in the starting room, so kill them and grab the berserk pack in the corner. Open the door and go around, ignoring the blue door for now. The next room has a few enemies, as well as the blue key. There is a super shotgun hiding behind one of the crates here. Return to the blue door and open it, disposing of the enemies inside. There is a lift you can use to head up. At the top, follow the path killing enemies until you reach the exit switch.

Secrets[edit]

There are no official secrets in this level.

Areas / screenshots[edit]

Speedrunning[edit]

As this map contains no secrets, the NM100S category is redundant for this map.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed 03:18 Donatas Tamonis 2000-11-30 10nmlmps.zip
UV max 01:30 Arno Slagboom 2000-12-09 ts02-130.zip
UV -fast 01:56 AconyX 2011-02-28 ts02f156.zip
UV -respawn
UV Tyson 04:10 vdgg 2010-08-21 ts02t410.zip
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes
UV -nomonsters 00:19 Opulent 2000-11-20 10s_dm.zip
UV max TAS 00:53 Yonatan Donner 2000-12-02 ts02-053.zip
Skill 1 TAS 00:25 Frank Winqvist 2000-12-19 10s_fw.zip

This information was last verified in its entirety on January 15, 2018.

Statistics[edit]

Map data[edit]

Things 118
Vertices 1020*
Linedefs 982
Sidedefs 1353
Sectors 10
* The vertex count without the effect of node building is 960.

Things[edit]

This level contains the following numbers of things per skill level:

Inspiration and development[edit]

The map was inspired by the song "Hangar 18" by Megadeth. The level was also partially influenced by Quake II and The Darkening Episode 2.

External links[edit]