MAP02: High Voltage (Hell Revealed II)

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Hell Revealed II maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: High Voltage is the second map of Hell Revealed II. It was designed by Jonas Feragen and uses the music track "The Saver of the World," by Petter Mårtensen (Thyrbse).

Walkthrough[edit]

Map of High Voltage
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Kill the baron of Hell and shotgun guys at the start. Open the door and kill the former humans up ahead. At the end of the hallway is a door and a switch. Make sure to press the switch, then open the door and kill a few imps. Take the next right to a door leading to a computer room with Hell knights and a super shotgun. Open the wall labeled "UAC" at the northwest end of this room and kill the demons. Take the nearby teleporter to head to the grassy area where a few zombiemen were located. You will find the yellow keycard here, if you pressed the switch from before, as well as a path leading to imps and Hell knights guarding a switch. Make sure to flip this switch, then teleport out of this area. Look to your right to find the bars blocking the blue keycard are gone now. Two barons of Hell will ambush you when you pick up the key. After that, return to the hallway that had imps in it, and keep going down the steps to a watery enclave with demons. Open the blue door for a teleporter. Take out the Hell knights and cacodemon on the other side, then press the switch. Teleport back, then return to where you found the blue key and head west, through another open passage. Kill the shotgun guys behind the yellow door and exit.

Other points of interest[edit]

Secrets[edit]

  1. At the start of the level, jump over the posts to either side of the railing behind you. Go to the north of the nukage lake to find a cavern with a teleporter. Use it to be taken to a room containing a supercharge (which you will grab once you move) and a rocket launcher. (sector 6)
  2. While inside the first hallway, press the flat side of the UAC sign. This will cause the table in the opposite room to lower, allowing you to obtain two stimpacks, a chaingun, and two boxes of bullets. (sector 52)
  3. In the same room as secret #2, push the front of the silver computer at the west, and it will sink into the floor. Behind it are a stimpack, armor, a box of shells, and two boxes of rockets. (sector 76)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 01:11 xepop 2010-06-13 h202-111.zip
NM speed
UV max 01:43 Slade 2013-03-30 h202-143slade.zip
NM100S
UV -fast 03:07 Tomas Kollar (DeDo) 2004-01-18 [hf202307DeDo.zip
UV -respawn 02:20 D'Airon James (TendaMonsta) 2010-08-03 h202r220tenda.zip
UV Tyson 06:17 Adolf Vojta (Gusta) 2006-01-31 h202t617.zip
UV pacifist

Last updated on June 18, 2013.

Multiplayer records[edit]

Run Time Players Date File Notes

Last updated on June 18, 2013.

Miscellaneous demos[edit]

Run Time Player Date File Notes
UV speed nomo 00:35 Brian Nesser (Anima Zero) 2004-10-28 h2nomo.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 155)
  2. facing north-east. (thing 156)
  3. facing south-west. (thing 157)
  4. facing south. (thing 158)

Statistics[edit]

Map data[edit]

Things 163
Vertices 677*
Linedefs 722
Sidedefs 288
Sectors 83
* The vertex count without the effect of node building is 602.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]