MAP02: Hit (Post)

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Post maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Hit is the second map of Post. It was designed by Tony Sideris.

Walkthrough[edit]

Map of Hit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start, lower the east wall and stand on it. Ride up and get the super shotgun, backpack, and box of shotgun shells to the south. (sector 86)
  2. Open the northeast wall where the blue key is and take the teleporter to get a soul sphere. (sector 165)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing north. (thing 33)

Statistics[edit]

Map data[edit]

Things 220
Vertices 2536*
Linedefs 2249
Sidedefs 3211
Sectors 212
* The vertex count without the effect of node building is 2036.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]