MAP02: Into the Otherworld (The Biovite Project)

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The Biovite Project maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Into the Otherworld is the second map of The Biovite Project. It was designed by Marc Rüther (Milian) and uses his untitled music track (biovite2.mid).

Walkthrough[edit]

Map of Into the Otherworld
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the silver hall with blue lights, when two alcoves at the south end open up, enter the first one and open the east wall to get a plasma gun. (sector 112)
  2. Enter the outside area at the east end and go to the pool at the northwest side. Dive in to get a megaarmor. (sector 415)
  3. In the north cave, enter the building and go south until you find a cracked wall. Open it to reach a cave system with shotgun shells, rockets, and a soul sphere. (sector 551)
  4. In the south gardens, head to the middle structure and at the south end, go to the steps. Use a wall just to the west of the steps and enter the teleporter to teleport to a computer area map. (sector 1180)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 2, 2023.

Statistics[edit]

Map data[edit]

Things 1371
Vertices 9043*
Linedefs 8329
Sidedefs 13050
Sectors 1269
* The vertex count without the effect of node building is 7154.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]