MAP02: Isle near Radar (Hell Revealations)
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MAP02: Isle near Radar is the second map of Hell Revealations. It was designed by Sergey Burow (SilverMiner) and uses the music track "The End of the World" by Petter Mårtensen (Thyrbse). The par time is 5:00.
Contents
Description[edit]
According to the Hell Revealations infopack:
- You’re greeted with some stuff including healthy drinks and a switch. The east side of the base opens onto an ocean flooded with the blood of the defeated Earth. Someone at the docks had already used the life kayak and sailed away. Evading demons' attacks, he had dropped most of his equipment, including two powerful guns. Two days later, the most powerful one was left in the lava caves of Painlord and there he lost his soul... There's another big gun, hidden on the Radar, not far from here, but that's a whole other story and you don't have a boat.
- Size: Small
- Difficulty: Very Easy
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the starting room, get to either the north or south side and open the west wall. This secret can also be accessed on by pressing on the north wall next to the red key. This secret area has armor bonuses, medikits, rockets, a backpack, a megaarmor, and a berserk pack. (sector 179)
- In the hall east of the central room, head into the room to the north with silver blocks. Open the door to the north there to find rockets, a computer area map, and an energy cell pack. (sector 191)
- Head to the northwest in Secret #2 and look north. Shoot the hanging body and go east to a room with a soul sphere, boxes of ammo, and partial invisibility. (sector 561)
- In the area with the megaarmor on the pad, the south terminal can be opened, revealing rockets and a rocket launcher. (sector 92)
- In the northwest room, head towards the red pillars and use the wall between them to find medikits, energy cells, energy cell packs, and a BFG9000. (sector 149)
Bugs[edit]
Two armor bonuses (Things 693 and 703) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on May 5, 2024.
Deathmatch[edit]
This level includes its own, separate deathmatch arena.
Player spawns[edit]
This arena contains nine spawn points:
- facing south-west. (thing 86)
- facing north. (thing 88)
- facing north-east. (thing 905)
- facing east. (thing 910)
- facing north-east. (thing 911)
- facing west. (thing 913)
- facing east. (thing 914)
- facing north-east. (thing 916)
- facing north-west. (thing 971)
Things[edit]
This level contains the following numbers of things per skill level:
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Statistics[edit]
Map data[edit]
| Things | 1071 |
| Vertices | 3619* |
| Linedefs | 3582 |
| Sidedefs | 5579 |
| Sectors | 567 |
* The vertex count without the effect of node building is 2929.
Things[edit]
This level contains the following numbers of things per skill level:
* Custom skill level that enables SpawnMulti. |
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Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
- This is a companion map with MAP02: Radar from DBP41: Hell Revealed III (Pt. 1).
