This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: Jaded is the second map of Jaded. It was designed by LunchLunch and uses the music track "My Breathing Became Heavy" by Cammy.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After lowering the bars north of the central part of the map, go there and take the east steps. Head behind them on their east side and use the switch, then go around to the other side to get shotgun shells. Ride up and jump northwest to get health bonuses and a megaarmor. (sector 2981)
- At the northwest end, go to the small set of steps and climb up as much as you can. Jump west to the slime on that side, then take the teleporter to the southwest to get a soul sphere. (sector 4988)
- At the northwest end, head south on the slime, then west and southwest, getting an energy cell pack at the end. (sector 2137)
- On the set of platforms west of the central area, look west and shoot a button. This will lower the wall in front of the button, as well as the pillar with the berserk pack just behind the wall. (sector 5505)
- Cross the platforms mentioned above and find the switch in the middle of the next area to open two doors to the south. Enter the room to the southeast, then open the east wall. Take the lift up to a computer area map. (sector 5164)
- Press the two switches in the two rooms at the southwest ends to unlock the way northwest. Head there and immediately look east, climbing over a rock and following health bonuses to a switch. This lowers the nearby rock leading to ammo and a BFG9000 (plasma gun on Ultra-Violence or higher). (sector 1820)
- Use the silver skull key switch, then cross two platforms to the east. Go south, then onto the thin ledge going south. Head west across the platforms to get an energy cell pack and health bonuses. (sector 3583)
- After getting the silver keycard, lower the silver keycard bars and take the steps to the top. Run and jump west to get two energy cells. (sector 3596)
- On the southeast ledge leading to the southeast building, head to the southernmost end, look south, and shoot the button. This allows access to the southeast arena below with a BFG9000 (plasma gun on Ultra-Violence or higher). (sector 4150)
- In the dark gray hall at the south end with chaingunners, head to the north door and to the northeast corner. Find the switch (requires the blue keycard) and use it to open the wall nearby. Take the lift and head east, gathering health bonuses and a soul sphere. (sector 1446)
- Head west from Secret #10 to two more health bonuses, then look north and shoot the button. Head north from there to the lowering wall and lower the wall behind it to get an energy cell. (sector 1232)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on October 3, 2024.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 29888.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
52 |
60 |
68
|
Shotgun guy |
17 |
14 |
17
|
Heavy weapon dude |
36 |
52 |
89
|
Imp |
278 |
428 |
579
|
Lost soul |
8 |
10 |
27
|
Demon |
35 |
60 |
93
|
Spectre |
5 |
4 |
9
|
Revenant |
104 |
161 |
244
|
Cacodemon |
27 |
40 |
64
|
Pain elemental |
0 |
2 |
10
|
Hell knight |
73 |
110 |
157
|
Baron of Hell |
2
|
Arachnotron |
10 |
13 |
18
|
Mancubus |
17 |
25 |
38
|
Arch-vile |
6 |
11 |
14
|
Cyberdemon |
1 |
3 |
4
|
Wolfenstein SS |
7
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2 |
2 |
0
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
2
|
Plasma gun |
3 |
3 |
5
|
BFG9000 |
2 |
2 |
0
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
112 |
112 |
83
|
Box of bullets |
10 |
10 |
23
|
4 shotgun shells |
44 |
44 |
50
|
Box of shotgun shells |
6 |
6 |
7
|
Rocket |
78 |
78 |
83
|
Box of rockets |
124 |
124 |
152
|
Energy cell |
27 |
27 |
28
|
Energy cell pack |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
53 |
53 |
51
|
Medikit |
35 |
35 |
36
|
Armor |
3 |
3 |
4
|
Megaarmor |
5 |
5 |
4
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
207 |
207 |
205
|
Health bonus |
161 |
161 |
160
|
Supercharge |
9
|
Megasphere |
6
|
Backpack |
2
|
Berserk |
1
|
Computer area map |
1
|
Radiation shielding suit |
7
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Blue skull key |
1
|
Green keycard |
1
|
Green skull key |
1
|
Silver keycard |
1
|
Silver skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
32
|
Voodoo doll |
33
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]