MAP02: Jump City (Jumpwad)

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Jumpwad maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: Jump City is the second map of Jumpwad. It was designed by Zachary Stephens (Ribbiks) and Grain of Salt, and uses the music track "The City" by Bobby Prince from Bio Menace.

Walkthrough[edit]

Map of Jump City
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

There is a whole of fifteen large gems that can be collected in this map. However, only four are necessary to activate the elevator in the western center of the map that leads to the exit switch.

  • In the starting room, hop on the short, grey wall on its eastern edge, and jump over to the four bricks tall wall segment to the north. Turn around, and strafejump (straferun of the edge then jump) to the short rusted metal pillar at the end of the low wall segment you just came from. Now turn around again, and strafejump onto the rusted metal pillar to the north. From here you can reach the short, free standing wall segment due south. Jump to the rusted metal pillar closest to you, and collect the red gem (#1) on the opposite pillar.
  • Jump onto the large grey roof of the building directly east of the starting room. Hop from roof to roof, following the trail of small, golden gems, until you reach the balcony of the large grey building you started from. From here, cross over to the roof of the building to the south to collect the red gem (#2).
  • Jump onto the grey causeway on the left outside the starting room, turn south, hop on the short wall segment in front of you, and jump onto the ledge below the barbed wire fence to the west. Run along the ledge to the opposite end of the fence, and hop up onto the rusted metal blocks to collect another red gem (#3).
  • Run along the ledge next to the barbed wire fence towards the northwest from the previous red gem, and drop down into the backyard with a red gem (#4) in it. Alternatively, jump into the large industrial pit directly west of the starting room, at the center of the map, and walk up the stairs at its bottom. Once atop, turn southeast, and walk around the corner of the building.
  • From the starting room, jump over the rooftops to the east until you reach the square, grey building directly next to the four large, brown apartment blocks standing at the eastern edge of the map. From the roof you're on, jump onto the rim surrounding the southeastern apartment block, and move around to the eastern side of the building. Carefully jump onto the northern one of the two grey, flat pillars standing in the middle of the street, and from here hop on over to the northeastern apartment block. Walk along the ledge to the eastern side of the building, and jump up against the grey, stone column to collect the red gem (#5) floating in the air.
  • At the northern end of the map there are three brown, tall apartment blocks standing next to each other with ledges running around their circumferences. Start at the most eastern building and hop from ledge to ledge to reach the ledge of the westernmost building of the three. From the eastern side of the building you can reach the platform at the northern back of the next building. From there strafejump to the platform at the back of the easternmost of the three apartment blocks, and jump towards the grey, stone column to catch the floating red gem (#6) out of the air.
  • Directly east of the fenced off compound at the northwestern end of the map is a small courtyard with two gnarled tree stumps and a switch. Press the switch and quickly make your way to the opposite side of the adjoining northeastern building to step on the lowered pillar before it rises again. Ride up the pillar to the top of the building where you'll find a red gem (#7) sitting on the roof.
  • Enter the fenced off compound in the northwestern corner of the map, and jump onto the ledge surrounding the second building on the right. Make your way to the top, and hop over to the small stone structure to the south. Jump over to the other stone structure to the west and onto the ledge of the building directly north from there. Walk around the corner, and jump up into the small tower towards the northwest to collect the next red gem (#8).
  • At the center western edge of the map is a small courtyard between two buildings that is bordered by a large grey staircase which leads upwards to a pillar that with a red gem on top. Press the switch at the other end of the courtyard, and quickly make your way up the stairs to grab the red gem (#9) before the pillar raises it out of reach again.
  • At the southwestern edge of the map is another fenced off compound of sorts. This one you cannot enter through the main gate since that is also closed. Instead you'll have to climb the bench that is located at the southwest of the locked gate, and jump over the fence to gain access. Once inside, jump on the small stone stump in the pool of black liquid, and from there, jump onto the lower ledge that surrounds the main building. Jump over to the next bigger stone block from there, and continue on to the pillar to the north from where you can reach the higher shelf surrounding the building. Circle the building along this ledge, and position yourself on the opposite side of the steel bars that block your path. Strafejump under the steel bars onto the small stone pillar to the north. From there you can hop onto the pillar next to it. Now jump one more time under bars towards the small platform at the foot of the tower with the lift right next to it. Ride up the lift to find the red gem (#10) on the roof of the tower.
  • At the southern edge of the map, you can find a red gem (#11) sitting in front of a short bit of wall that has some graffiti sprayed on it.
  • Walk up the stairs of the grey brick causeway northwest outside the starting room, and halt on the second step. Turn towards the east, and strafejump to the rectangular block on the other side of the street (SR50 is advised here). From there, jump over to the small brown pillar right next to the large grey building. Hop onto the balcony of the grey building to collect another red gem (#12).
  • Hop onto the grey brick causeway right outside the starting room, and jump up on the rusted metal blocks at the southern end of the wall crowned with barbed wire fence that runs along the perimeter of the large industrial pit at the center of the map; jump up onto the ledge and make your way along the barbed wire fence to the other end of the wall in the north where you can see a red gem (#13) on a rusted metal block.
  • Climb up the large staircase on the grey causeway right outside the starting room all the way to the top. Jump over the two large gaps on your right towards the north to reach a landing with a switch in the wall, and turn east to find a red gem (#14) sitting at the foot of the stairs.
  • Press the switch on the top of the stairs, and quickly turn around, run down the stairs, jump over to the small rooftop east of your position, and step onto the white platform before it raises again. You'll be teleported away to a hidden racetrack where you will have to jump over several obstacles while constantly being propelled forward along the track. Should you fall into one of the gaps or move outside the track limits, you will be teleported back to the start. At the end of the racetrack, you will be rewarded with another red gem (#15).

Small, golden gems can be found all over the map, with a lot of them lying along the paths leading to the red gems described above, but some are also positioned in more out-of-the-way places behind buildings. These can be found by doing a thorough sweep of the cities' ground level. There are also two elevators that give access to extra stashes of small gems - one is tucked away inside a building directly south of the three tall apartment blocks at northern end of the map. The other is right next to the building with the white teleport pad on its rooftop that leads to the hidden racetrack. There's also a gem hidden inside a trash can at the southern tip of the map, and two gems at the foot of the long staircase that climbs up from the bottom of the industrial pit at the center of the map. Once you exit the racetrack, you will teleport onto the wall above the switch that lowers the white teleport pad. Instead of jumping down, walk to the southern end of the wall, and jump onto the fence below to the southwest to collect three more gems that sit on rusted metal blocks along this wall.

Other points of interest[edit]

Secrets[edit]

Official[edit]

There are no official secrets on this map.

Non-official[edit]

  • The Eternal Golden Flame can be found in a single location in this map since it doesn't teleport at the start of the level.
Enter the fenced off compound in the northwestern corner of the map, and jump onto the surrounding ledge of the second building on the right. Climb up the steps to the top, and from there, straferun and jump to the ledge on the outer wall of the tower to the north with the four torches on top. Walk around the corner along this ledge, and jump across to the platform on the building to the east. Next, jump to the small tower close to the northwestern fence of the area. Turn around, and jump onto the ledge directly south from there. Turn around once again, and jump back towards the small tower, but aiming for its upper wall instead (this jump can be tricky to pull off as it requires very precise timing in terms of the jump - straferun towards the southern edge of the wall, and press jump as soon as your trajectory starts to dip). From the top of the ledge, jump onto the wall surrounding the main portion of the map, and walk north until you are level with the big stone structure to your east, then jump onto the ledge surrounding it. Move around the structure to its southern side, and jump onto the small, angled pillar platform between the two buildings. From here, jump up onto the ledge to the south (this jump is easier to complete when aiming for the eastern edge of the platform rather than the corner). From this platform you can reach the roof of the tower to the east where the flame resides.
  • There is a hidden racetrack in this map that can be accessed through a white teleport pad on a rooftop described in the walkthrough above (#15). To reach it, climb up the large grey staircase directly north of the starting room, and once at the top of it, jump over the two large gaps towards the north until you reach a landing with a switch in the wall. Press the switch, quickly run down the stairs, and jump to the small rooftop to the east with the white teleport pad on it before it raises again.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:38.91 Ravendesk 2023-11-21 jumpwad02spd03891.zip
NM speed
UV max 9:24.43 akolai 2022-09-12 jump02m924.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 4, 2023.

Statistics[edit]

Map data[edit]

Things 365
Vertices 11257*
Linedefs 12995
Sidedefs 25699
Sectors 1157
* The vertex count without the effect of node building is 11257.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]