MAP02: Labour Mines (Fragport)

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Fragport maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Labour Mines is the second map of Fragport. It was designed by Stephen Clark (The Ultimate DooMer).

Walkthrough[edit]

Map of Labour Mines, cropped to show fewer non-playable areas
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the area at the east end of the map with the large chasm, follow the river going southwest and press on the section of the tan wall that is brighter than the rest to pick up a megasphere. (sector 206)
  2. Enter the blue key cavern, then head back to the previous intersection to find a blur artifact. (sector 223)
  3. Enter Shaft A and take the lift all the way down. Move west, then use the lift again, but instead of taking it up, go to the west wall to get boxes of rockets. (sector 224)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 14, 2022.

Statistics[edit]

Map data[edit]

Things 232
Vertices 2430*
Linedefs 2202
Sidedefs 2904
Sectors 229
* The vertex count without the effect of node building is 1914.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]