MAP02: Let There Be Rock (Sin City)
From DoomWiki.org
Sin City maps |
---|
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP02: Let There Be Rock is the second map of Sin City. It was designed by Kurt Maples.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the start, head south through a fake wall leading to an outdoor area with a rocket launcher, four rockets and some monsters. (sector 95)
- The corridor leading into the yellow key area counts as a secret and is impossible to miss. (sector 56)
- West of the blue door, jump down north into the water and head along the passage. There is a secret passage off to the west (marked by a hall of mirrors) leading to a shotgun, a medikit, a backpack, and three heavy weapon dudes. (sector 31)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 12:26.60 | Jason Henry | 1997-02-04 | scitylmp.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 8, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 311)
- facing west. (thing 312)
- facing north. (thing 313)
- facing west. (thing 314)
Statistics[edit]
Map data[edit]
Things | 320 |
Vertices | 964* |
Linedefs | 909 |
Sidedefs | 1220 |
Sectors | 184 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|