MAP02: Little Doom (Doomworld Mega Project 2014)

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DMP 2014 maps
DMP2014 02-12
DMP2014 14-23

14 15 16 17 18 19 20 21 22 23

DMP2014 24-29

24 25 26 27 28 29

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Little Doom is the second map of Doomworld Mega Project 2014. It was designed by Doomkid and uses a MIDI rendition of "The Collector" by Nine Inch Nails as its music track.

Walkthrough[edit]

Map of Little Doom
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Just before the first door, walk through the south wall to get a chainsaw and armor bonuses. (sector 45)
  2. After going across the bridge over lava, a chaingun will be to the west. Open the wall behind it to find some more supplies. (sector 41)
  3. Exit the library to the south and as soon as you enter the next room, turn back around and re-enter the library to see the bookshelves lowering. To the west, another wall lowers with a rocket launcher and rockets on it. (sector 66)
  4. When you enter the large outdoor area, turn to the north and around the corner to get a soul sphere. (sector 14)
  5. Head northeast from Secret #4 and open the wall to reach the hallways accessible from Secret #2. (sector 67)
  6. Jump to the platform over the nukage to get a green armor and a box of rockets. (sector 60)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:41.34 Zahid 2015-02-11 dmp2014_zahid.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains fifteen spawn points:

  1. facing north. (thing 12)
  2. facing south. (thing 71)
  3. facing east. (thing 72)
  4. facing west. (thing 73)
  5. facing south. (thing 74)
  6. facing west. (thing 76)
  7. facing south. (thing 98)
  8. facing west. (thing 197)
  9. facing east. (thing 218)
  10. facing south-east. (thing 322)
  11. facing south. (thing 323)
  12. facing south. (thing 324)
  13. facing north. (thing 343)
  14. facing north. (thing 345)
  15. facing west. (thing 348)

Statistics[edit]

Map data[edit]

Things 403
Vertices 906*
Linedefs 872
Sidedefs 1220
Sectors 118
* The vertex count without the effect of node building is 767.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]