MAP02: Manic Marines (The UnMaking)

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The UnMaking maps
The Last Moonbase on Earth
Hell-o, Good-bye

09 10 11 12 13 14 15 16

Dimension of the Darndest

17 18 19 20 21 22 22 23 24 25 26 27 28

Secret maps

29 30 31 32

Bonus maps

35 36 37 38 39 40

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Manic Marines is the second map of The UnMaking. It was designed by scwiba.

Walkthrough[edit]

Map of Manic Marines
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After dropping into the large room with six marines on pedestals, proceed up the stairs and into the computer area. One of the screens is displaying static. Use this computer to reveal a box of shotgun shells. (sector 157)
  2. From the platform where you activate the second shootable switch, look past the marine pedestals. The distant computer screens have a shootable switch among them. Shoot it and then continue up the stairs and back to the room with the demons. A small vent behind the demon platform has now opened. It contains a soulsphere. (sector 160)
  3. In the final arena, there is a flickering computer screen with no image on it. Use the wall below it to access a route back to the start of the map, which also contains five armor bonuses. (sector 232)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 211)
  2. facing east. (thing 212)
  3. facing north. (thing 213)
  4. facing west. (thing 214)

Statistics[edit]

Map data[edit]

Things 257
Vertices 1995*
Linedefs 1611
Sidedefs 2417
Sectors 264
* The vertex count without the effect of node building is 1281.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]