MAP02: Marbled Blue Cheese (32in24-13)
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This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Marbled Blue Cheese is the second map of 32in24-13, a deathmatch megawad. It was designed by Brian Knox (Snakes) and uses the music track "Running Hell" from Cave Story, composed by Daisuke Amaya and sequenced to MIDI.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains thirteen spawn points:
- facing north. (thing 0)
- facing north-east. (thing 1)
- facing east. (thing 2)
- facing east. (thing 3)
- facing west. (thing 4)
- facing south. (thing 5)
- facing north-west. (thing 6)
- facing west. (thing 7)
- facing south-west. (thing 8)
- facing east. (thing 63)
- facing south. (thing 64)
- facing south. (thing 66)
- facing east. (thing 67)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 73 |
| Vertices | 894* |
| Linedefs | 896 |
| Sidedefs | 1594 |
| Sectors | 159 |
* The vertex count without the effect of node building is 722.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Super shotgun | 8 | ||
| Chaingun | 3 | ||
| Rocket launcher | 2 | ||
| Plasma gun | 2 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Box of shotgun shells | 5 | ||
| Box of rockets | 2 | ||
| Energy cell | 1 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 2 | ||
| Medikit | 7 | ||
| Armor | 2 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 13 | ||
| Teleport landing | 3 | ||
