MAP02: Marbled Blue Cheese (32in24-13)

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32in24-13 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Marbled Blue Cheese is the second map of 32in24-13, a deathmatch megawad. It was designed by Brian Knox (Snakes) and uses the music track " ".

Analysis[edit]

Spawn pointsUnmarked
Map of Marbled Blue Cheese

Map layout[edit]

Player spawns[edit]

This level contains thirteen spawn points:

  1. facing north. (thing 0)
  2. facing north-east. (thing 1)
  3. facing east. (thing 2)
  4. facing east. (thing 3)
  5. facing west. (thing 4)
  6. facing south. (thing 5)
  7. facing north-west. (thing 6)
  8. facing west. (thing 7)
  9. facing south-west. (thing 8)
  10. facing east. (thing 63)
  11. facing south. (thing 64)
  12. facing south. (thing 66)
  13. facing east. (thing 67)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 73
Vertices 894*
Linedefs 896
Sidedefs 1594
Sectors 159
* The vertex count without the effect of node building is 722.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 8
Chaingun 3
Rocket launcher 2
Plasma gun 2
Ammunition 1-2 3 4-5
Box of shotgun shells 5
Box of rockets 2
Energy cell 1
Health & Armor 1-2 3 4-5
Stimpack 2
Medikit 7
Armor 2
Miscellaneous 1-2 3 4-5
Deathmatch start 13
Teleport landing 3

See also[edit]

External links[edit]