MAP02: Marshmarrow (Urania)


Urania maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Marshmarrow is the second map of Urania. It was designed by riderr3 and uses the music track "".


Map of Marshmarrow
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Go through the vines south of the starting point, then follow the path to a high ledge. Head south from this ledge, then east, grabbing the chainsaw and opening the doors to the east. Keep going east, then up to a room with a switch. Head to the backside and flip this switch to reveal a backpack. (sector 85)
  2. At the yellow key area, head up the steps to the north and head west to the window between the doors. Use the window to get a rocket. (sector 102)
  3. At the yellow key area, head up the steps to the north and head onto the northern railing. Move south to the edge of the railing, then run north and jump into the alcove ahead. You will find rockets and an energy cell here, and also a plasma gun and another energy cell on Hey, Not Too Rough or lower. (sector 115)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 16:19.51 Spectre01 2017-01-26
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 14, 2022.


Map data[edit]

Things 365
Vertices 1660*
Linedefs 1854
Sidedefs 2706
Sectors 282
* The vertex count without the effect of node building is 1426.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]