MAP02: Mud Bunny (Stardate 20X6)


Stardate 20X6 maps

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Mud Bunny is the second map of Stardate 20X6. It was designed by Zachary Stephens (Ribbiks) and uses the music track "Forbidden Area," originally from Castlevania: Aria of Sorrow.


Map of Mud Bunny
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Just before you reach the northern area with the two pedestals, head north and curl to the right to see a shootable button. Shoot it to open a passage behind you with a lift, which takes you up to another switch. This reveals a soul sphere. (sector 406)
  2. Near the center of the map, look for a ledge of imps on the north side. Climb onto this ledge, then hug it as you go west and up onto it. Go east to a button and push it, then quickly jump off and head east all the way until you reach the megaarmor. (sector 539)
  3. In the small passage that connects the wooden area with the big area with lots of teleporters, use the skull switch to lower the wall, then take the passage you see to get on the ledges to the left of the big area. Hug the wall on the left side as you go along, climbing the rocks as you do. When you reach the rock with a stalagmite and a purple torch, look southwest to find a teleporter. Take it to find a secret room with a berserk pack and boxes of rockets, along with barons of Hell and chaingunners in the same room. (sector 671)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 4:24.34 Kyle McAwesome 2021-10-19 Cross-listed from Pacifist
NM speed
UV max 10:35.17 Maribo 2023-03-12
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 4:24.34 Kyle McAwesome 2021-10-19
NoMo 3:39.94 kvothesixstring 2022-10-11

The data was last verified in its entirety on March 17, 2023.


Map data[edit]

Things 884
Vertices 11855*
Linedefs 10525
Sidedefs 17732
Sectors 1135
* The vertex count without the effect of node building is 9373.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]