This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: Mud Bunny is the second map of Stardate 20X6. It was designed by Zachary Stephens (Ribbiks) and uses the music track "Forbidden Area," originally from Castlevania: Aria of Sorrow.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Just before you reach the northern area with the two pedestals, head north and curl to the right to see a shootable button. Shoot it to open a passage behind you with a lift, which takes you up to another switch. This reveals a soul sphere. (sector 406)
- Near the center of the map, look for a ledge of imps on the north side. Climb onto this ledge, then hug it as you go west and up onto it. Go east to a button and push it, then quickly jump off and head east all the way until you reach the megaarmor. (sector 539)
- In the small passage that connects the wooden area with the big area with lots of teleporters, use the skull switch to lower the wall, then take the passage you see to get on the ledges to the left of the big area. Hug the wall on the left side as you go along, climbing the rocks as you do. When you reach the rock with a stalagmite and a purple torch, look southwest to find a teleporter. Take it to find a secret room with a berserk pack and boxes of rockets, along with barons of Hell and chaingunners in the same room. (sector 671)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on March 17, 2023.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 9373.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
3
|
Heavy weapon dude |
13 |
13 |
20
|
Imp |
163 |
163 |
187
|
Revenant |
79 |
81 |
119
|
Cacodemon |
1 |
1 |
0
|
Pain elemental |
0 |
0 |
1
|
Hell knight |
45 |
47 |
64
|
Baron of Hell |
20 |
20 |
26
|
Mancubus |
12 |
12 |
14
|
Arch-vile |
7 |
9 |
17
|
Cyberdemon |
1 |
2 |
3
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
26
|
4 shotgun shells |
44 |
44 |
34
|
Box of shotgun shells |
17
|
Rocket |
31 |
31 |
23
|
Box of rockets |
55
|
Energy cell |
2
|
Energy cell pack |
8
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
46 |
46 |
42
|
Medikit |
25 |
25 |
20
|
Armor |
3
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
1
|
Supercharge |
4 |
3 |
4
|
Megasphere |
3 |
3 |
2
|
Backpack |
1
|
Berserk |
2 |
2 |
1
|
Invulnerability |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
46
|
Voodoo doll |
7
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]