MAP02: Mysterious Cove (Speed of Doom)


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Speed of Doom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: Mysterious Cove is the second map of Speed of Doom. It was designed by Darkwave0000 and uses the track Library BGM from Resident Evil.


Map of Mysterious Cove
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After falling the first small ledge (right of the first screenshot), go on the right in a small nuked tunnel, get the shells and the rockets. (sector 128)
  2. Use the lift and go down, grab the shell box. (sector 236)
  3. Go up on the left with the same lift, enter the room and switch the lift up (you stay in the room): a button will open a small room near it, you need to get the red key before. (sector 268)
  4. In the other building, check the right of the switch that makes the stairs go down, a lift will be visible on your left. Grab the rocket launcher (second screenshot). (sector 480)
  5. Downstairs and before the blue key, check a crate and reveal rockets (right of the last screenshot). (sector 542)


Demo files[edit]

Areas / screenshots[edit]


Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:13.43 Boris Klimeš (dew) 2010-03-31
NM speed 0:13.03 GrumpyCat 2021-08-01
UV max 3:08.29 Tatsuya Ito (Tatsurd-cacocaco) 2022-04-18
NM 100S
UV -fast
UV -respawn
UV Tyson 10:55.43 Andrea Rovenski (Cyberdemon531) 2015-11-17
UV pacifist 0:21.86 GrumpyCat 2021-10-06
NoMo 0:31.29 General Roasterock 2021-02-10

The data was last verified in its entirety on May 8, 2022.


Map data[edit]

Things 348
Vertices 4061*
Linedefs 4017
Sidedefs 6506
Sectors 763
* The vertex count without the effect of node building is 3317.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]