MAP02: Nullth Precinct (Community Chest)
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Community Chest maps 01-11 |
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(01 - 11) |
MAP02: Nullth Precinct is the second map of Community Chest. It is set inside of and around a demon-infested police station. It was designed by Thomas van der Velden.
Contents
Walkthrough[edit]
Essentials[edit]
Climb onto the roof using the dumpster and miscellaneous junk around. Enter the ventilation shaft, and take the southern path. Enter the hallway, and go up the stairs to the lobby. Flip the switch behind the desk, and go through the western doorway to your south into the shooting range. Climb through any of the openings, and open the southeast door. Grab the blue key from the open box in the south of the storage room. Open the next door, and then open the blue bars in the northeast. Take the lift, and go through the cell block to the switch. Flip it, and leave the building through the hole from either the first or second southern cells from the west. Go northeast, and open the northern door. Go around the hall and through the northern doorway. Enter the middle cubicle to the west, and press the switch. Enter the central box at the east, and flip the switch. Return to the outside, and approach the eastern door; you will be lowered into a tunnel. Walk up the rocky stairway, and press on the eastern door.
Other points of interest[edit]
Secrets[edit]
Official[edit]
- On the back side of the desk in the lobby (face east) is a switch. Press it, and the shelf will open to reveal a stairway. (sector 385) Go up the stairs to find a blur artifact, a soul sphere, and the Community Chest logo on the floor.
- After opening all the jail cells, go to the southernmost cell in the east to find a panel on the southern wall. Climb on the toilet, and press the wall to reveal an opening leading down to a medikit and two backpacks. (sector 387) Press the southeastern wall there to exit the area.
- In the final tunnel, there is a metal part of the wall to the northwest. Press on it to lower a lift with a backpack on it. (sector 336) Take the lift up to return to the upper level.
Non-official[edit]
- In the northern area housing the switch that deactivates the red barrier, the western part of the circular hallway surrounding it has a broken panel. Press on it to reveal a megaarmor and a shortcut to the starting area.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:46.51 | quichotte | 2012-12-09 | cc02-046.zip | |
NM speed | |||||
UV max | 2:17.86 | Billa | 2022-09-22 | cc02m217.zip | |
NM 100S | 1:48.40 | DidierTranber | 2010-11-13 | cc02s148.zip | |
UV -fast | 3:43.80 | David Spring (Springy) | 2013-11-28 | cc02f343.zip | |
UV -respawn | 3:51.20 | David Spring (Springy) | 2013-03-11 | cc02r351.zip | |
UV Tyson | |||||
UV pacifist | |||||
NoMo | 0:35.89 | quichotte | 2012-12-01 | cc02o035.zip |
The data was last verified in its entirety on September 26, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 102)
- facing south. (thing 103)
- facing north. (thing 104)
- facing north. (thing 105)
Statistics[edit]
Map data[edit]
Things | 131 |
Vertices | 3151* |
Linedefs | 3173 |
Sidedefs | 5072 |
Sectors | 408 |
Things[edit]
This level contains the following numbers of things per skill level:
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