This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: Oceanside is the second map of Lost Civilization. It was designed by Jaakko Impola (Jaska) and uses the music track "A Jetty on the Lake" by Bjørn Lynne.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Follow the light gray path as it goes north through a tunnel. After the tunnel, keep going until you get to the next tunnel, then drop off to the left to get a red key, a medikit, a chainsaw, and rockets. (sector 394)
- At the first building you come to, get to the northeast corner and take the small set of steps to a door that has the red key (and also a soul sphere on Hey, Not Too Rough or lower). (sector 753)
- When you reach the docks, get to westernmost crate to find rockets. (sector 951)
- Follow the light gray path as it goes north through a tunnel. After the tunnel, keep going until you get to the next tunnel, and as you go along this tunnel the yellow door is to the east. Open it and get to the top of this area to find a super shotgun and a soul sphere. (sector 1226)
- At the northernmost area with two buildings, get to the fence at the west side and hop to a flower patch to the west. From there, head north to get energy cells, a medikit, and a plasma gun. (sector 1508)
- When you reach the east side of the waterway, a large group of monsters will appear at the east end of the area. Head to the lift behind them to find a yellow key, a shotgun, and shotgun shells. (sector 1813)
- As you approach the northernmost area with two buildings, there will be a red door along the way. If you have a red key, open the door to a central room with a shotgun, shotgun shells, rockets, a rocket launcher, and a medikit. (sector 2086)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on May 8, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 419)
- facing south. (thing 421)
- facing west. (thing 879)
- facing south-west. (thing 884)
- facing north-east. (thing 888)
- facing south-west. (thing 890)
- facing south. (thing 893)
- facing north. (thing 917)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 12158.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
57
|
Shotgun guy |
47 |
49 |
48
|
Heavy weapon dude |
17 |
22 |
23
|
Imp |
147 |
150 |
151
|
Lost soul |
1 |
5 |
9
|
Demon |
17
|
Revenant |
0 |
5 |
7
|
Cacodemon |
3 |
9 |
11
|
Pain elemental |
0 |
0 |
1
|
Hell knight |
3 |
4 |
4
|
Arachnotron |
3 |
5 |
8
|
Mancubus |
0 |
3 |
4
|
Arch-vile |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
6 |
7 |
6
|
Super shotgun |
1
|
Chaingun |
6
|
Rocket launcher |
7 |
6 |
6
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
6
|
Box of bullets |
8 |
11 |
11
|
4 shotgun shells |
8
|
Box of shotgun shells |
3 |
5 |
5
|
Rocket |
49 |
41 |
38
|
Box of rockets |
5 |
5 |
10
|
Energy cell |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
13 |
13 |
14
|
Medikit |
39 |
36 |
29
|
Armor |
5 |
4 |
4
|
Megaarmor |
1 |
0 |
0
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
3
|
Health bonus |
20
|
Supercharge |
4 |
2 |
2
|
Berserk |
3
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
2
|
Yellow keycard |
2
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
126
|
Teleport landing |
28
|
Voodoo doll |
2
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
57
|
Shotgun guy |
47 |
49 |
48
|
Heavy weapon dude |
17 |
22 |
23
|
Imp |
147 |
150 |
151
|
Lost soul |
1 |
5 |
9
|
Demon |
17
|
Revenant |
0 |
5 |
7
|
Cacodemon |
3 |
9 |
11
|
Pain elemental |
0 |
0 |
1
|
Hell knight |
3 |
4 |
4
|
Arachnotron |
3 |
5 |
8
|
Mancubus |
0 |
3 |
4
|
Arch-vile |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
7 |
8 |
7
|
Super shotgun |
1
|
Chaingun |
6
|
Rocket launcher |
7 |
6 |
6
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
6
|
Box of bullets |
8 |
11 |
11
|
4 shotgun shells |
9
|
Box of shotgun shells |
3 |
5 |
5
|
Rocket |
49 |
41 |
38
|
Box of rockets |
5 |
5 |
10
|
Energy cell |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
13 |
13 |
14
|
Medikit |
39 |
36 |
29
|
Armor |
5 |
4 |
4
|
Megaarmor |
1 |
0 |
0
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
3
|
Health bonus |
20
|
Supercharge |
4 |
2 |
2
|
Berserk |
3
|
Partial invisibility |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
8
|
Exploding barrel |
126
|
Teleport landing |
28
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]