MAP02: Oceanside (Lost Civilization)

From DoomWiki.org

Lost Civilization maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
Bonus map: 31

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP02: Oceanside is the second map of Lost Civilization. It was designed by Jaakko Impola (Jaska) and uses the music track "A Jetty on the Lake" by Bjørn Lynne.

Walkthrough[edit]

Map of Oceanside
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Follow the light gray path as it goes north through a tunnel. After the tunnel, keep going until you get to the next tunnel, then drop off to the left to get a red key, a medikit, a chainsaw, and rockets. (sector 394)
  2. At the first building you come to, get to the northeast corner and take the small set of steps to a door that has the red key (and also a soul sphere on Hey, Not Too Rough or lower). (sector 753)
  3. When you reach the docks, get to westernmost crate to find rockets. (sector 951)
  4. Follow the light gray path as it goes north through a tunnel. After the tunnel, keep going until you get to the next tunnel, and as you go along this tunnel the yellow door is to the east. Open it and get to the top of this area to find a super shotgun and a soul sphere. (sector 1226)
  5. At the northernmost area with two buildings, get to the fence at the west side and hop to a flower patch to the west. From there, head north to get energy cells, a medikit, and a plasma gun. (sector 1508)
  6. When you reach the east side of the waterway, a large group of monsters will appear at the east end of the area. Head to the lift behind them to find a yellow key, a shotgun, and shotgun shells. (sector 1813)
  7. As you approach the northernmost area with two buildings, there will be a red door along the way. If you have a red key, open the door to a central room with a shotgun, shotgun shells, rockets, a rocket launcher, and a medikit. (sector 2086)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:01.74 trashgarbage 2023-11-07 lostciv02p20174.zip Cross-listed from Pacifist
NM speed
UV max 7:03.20 mhrz 2021-08-27 lostciv02-703.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 2:01.74 trashgarbage 2023-11-07 lostciv02p20174.zip
NoMo 1:25.14 NuruTheDoomer 2025-03-18 lostciv_nomo.zip

The data was last verified in its entirety on May 8, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 419)
  2. facing south. (thing 421)
  3. facing west. (thing 879)
  4. facing south-west. (thing 884)
  5. facing north-east. (thing 888)
  6. facing south-west. (thing 890)
  7. facing south. (thing 893)
  8. facing north. (thing 917)

Statistics[edit]

Map data[edit]

Things 1230
Vertices 17650*
Linedefs 13980
Sidedefs 26630
Sectors 2486
* The vertex count without the effect of node building is 12158.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]