MAP02: Old School (End Game)

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End Game maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: Old School is the second map of End Game. It was designed by Joe Pallai.

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Walkthrough[edit]

Map of Old School
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 94)

Bugs[edit]

A fair number of multiplayer-only Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level: an armor (thing 84), two medikits (87 and 104), three rockets (96, 97 and 107), an energy cell pack (89), and four clips (99 through 102).

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 90)
  2. facing north-east. (thing 91)
  3. facing east. (thing 92)
  4. facing east. (thing 93)
  5. facing south-west. (thing 94)

Statistics[edit]

Map data[edit]

Things 153
Vertices 562*
Linedefs 579
Sidedefs 762
Sectors 97
* The vertex count without the effect of node building is 476.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]