MAP02: Old School (End Game)


End Game maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: Old School is the second map of End Game. It was designed by Joe Pallai.

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Map of Old School
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the wall north of the yellow key and drop down to a green armor. (sector 94)


A fair number of multiplayer-only Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level: an armor (thing 84), two medikits (87 and 104), three rockets (96, 97 and 107), an energy cell pack (89), and four clips (99 through 102).

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:15.89 Kyle McAwesome 2022-04-19 Cross-listed from Pacifist
NM speed 0:46.17 Doug Merrill (Opulent) 2016-08-29
UV max 1:20.49 Vladimir Monakhov (skepticist) 2010-12-08
NM 100S 1:21.06 Bdubzzz 2021-09-10
UV -fast 1:51.17 Doug Merrill (Opulent) 2016-08-29
UV -respawn
UV Tyson
UV pacifist 0:15.89 Kyle McAwesome 2022-04-19

The data was last verified in its entirety on May 2, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 90)
  2. facing north-east. (thing 91)
  3. facing east. (thing 92)
  4. facing east. (thing 93)
  5. facing south-west. (thing 94)


Map data[edit]

Things 153
Vertices 562*
Linedefs 579
Sidedefs 762
Sectors 97
* The vertex count without the effect of node building is 476.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]