MAP02: Outer Base (The Rebirth)
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The Rebirth maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Outer Base is the second map of The Rebirth. It was designed by Björn Ostmann (Vader) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Exit the starting room and find the damaged wall to the southwest. Open it to find a blur artifact and two armor bonuses. (sector 8)
- Grabbing the blue key opens a closet with imps. Inside that closet, open the wall with blood at the bottom to find a lift, which leads up to the chaingunner platform. The switch here opens a door to the right of the super shotgun with a green armor inside. (sector 145)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:20.83 | psichotik | 2010-03-24 | rb02-020.zip | |
NM speed | 0:22.51 | hokis | 2010-03-11 | rb02n022.zip | |
UV max | 1:44.63 | Vladimir Monakhov (skepticist) | 2009-03-08 | rb_lmps2.zip | |
NM 100S | |||||
UV -fast | 1:48.09 | Aleksey Kamenev (4shockblast) | 2014-07-28 | rb02f148.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | |||||
NoMo | 0:14.77 | psichotik | 2010-04-05 | rb02o1477.zip |
The data was last verified in its entirety on January 16, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing north. (thing 145)
- facing north. (thing 146)
- facing east. (thing 147)
- facing east. (thing 148)
- facing north. (thing 149)
Statistics[edit]
Map data[edit]
Things | 152 |
Vertices | 774* |
Linedefs | 948 |
Sidedefs | 1331 |
Sectors | 221 |
Things[edit]
This level contains the following numbers of things per skill level:
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