MAP02: Phobos Nuclear Plant (Escape From Phobos)

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Escape From Phobos maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Phobos Nuclear Plant is the second map of Escape From Phobos. It was designed by Chris Christenson and uses the music track "Getting Too Tense" by Robert Prince, from Doom II.

Walkthrough[edit]

Map of Phobos Nuclear Plant
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the switch at the start to leave the first room. (sector 73)
  2. Head northeast from the previous secret and open the door. Keep going east and north to head outside. (sector 21)
  3. In the center of the map, head southwest to the sludge river. On the south side of the river, just at the top of the steps, press on the south wall, then the next wall that looks just like it. Shoot the barrels and follow the corridor to get this secret. (sector 130)
  4. In the center of the map, head southwest to the sludge river. On the north side of the river, just at the top of the steps, press on the north wall, then the next wall that looks just like it. Shoot the barrels and follow the corridor to get this secret. (sector 132)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing east. (thing 174)
  2. facing south-west. (thing 175)
  3. facing east. (thing 176)
  4. facing east. (thing 177)
  5. facing east. (thing 178)
  6. facing east. (thing 210)
  7. facing south-west. (thing 213)
  8. facing north-west. (thing 214)
  9. facing south-west. (thing 217)

Statistics[edit]

Map data[edit]

Things 222
Vertices 1162*
Linedefs 1227
Sidedefs 1834
Sectors 268
* The vertex count without the effect of node building is 947.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

The eastern section of the level is copied from Doom's E1M2: Nuclear Plant.

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]