This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: Phobos Outpost is the second map of Zero Tolerance. It was designed by Ronald Lubbelinkhof (Dutch Devil) and uses the music track "Dark Halls" by Robert Prince, from Doom.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the yellow key room, open the southeast wall and flip the switch. This opens the south wall in the room which has energy cells and a plasma gun. (sector 408)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on October 31, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 152)
- facing south-west. (thing 153)
- facing south-west. (thing 154)
- facing west. (thing 155)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1946.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
13 |
13 |
15
|
Shotgun guy |
1 |
9 |
9
|
Heavy weapon dude |
4 |
7 |
12
|
Imp |
8 |
13 |
13
|
Demon |
0 |
0 |
1
|
Spectre |
0 |
1 |
1
|
Revenant |
1 |
6 |
7
|
Hell knight |
1 |
2 |
3
|
Mancubus |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
3
|
4 shotgun shells |
11
|
Box of shotgun shells |
1
|
Energy cell |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
4 |
5 |
5
|
Medikit |
2
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
5
|
Health bonus |
3
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
1
|
Teleport landing |
3
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
13 |
13 |
15
|
Shotgun guy |
1 |
9 |
9
|
Heavy weapon dude |
4 |
7 |
12
|
Imp |
8 |
13 |
13
|
Demon |
0 |
0 |
1
|
Spectre |
0 |
1 |
1
|
Revenant |
1 |
6 |
7
|
Hell knight |
1 |
2 |
3
|
Mancubus |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Super shotgun |
2
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
3
|
Box of bullets |
1
|
4 shotgun shells |
13
|
Box of shotgun shells |
2
|
Box of rockets |
2
|
Energy cell |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6 |
7 |
7
|
Medikit |
4
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
5
|
Health bonus |
3
|
Supercharge |
1
|
Berserk |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
4
|
Exploding barrel |
1
|
Teleport landing |
3
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]