MAP02: Recon Plan Charlie (DBP58: Immortal Warfare)
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| DBP58: Immortal Warfare maps |
|---|
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Recon Plan Charlie is the second map of DBP58: Immortal Warfare. It was designed by J. Wesley Hocker (thehockster) and uses the music track "Palace Theme (06FM)" from The Elder Scrolls II: Daggerfall.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the yellow key room, use the poster to open a cave to the northwest with a backpack, a medikit, and a soul sphere. (sector 219)
- In the west courtyard, head northeast and onto the trucks. Maneuver across them to the northernmost truck, then go through the west wall to get a box of ammo and a box of shotgun shells. (sector 224)
- Open the blue door, then head behind the high stack of crates to the west. Open the west side to get energy cells and a plasma gun. (sector 334)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on September 11, 2025.
Statistics[edit]
Map data[edit]
| Things | 330 |
| Vertices | 1922* |
| Linedefs | 1628 |
| Sidedefs | 3031 |
| Sectors | 336 |
* The vertex count without the effect of node building is 1452.
Things[edit]
This level contains the following numbers of things per skill level:
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