MAP02: Rural Mini-Base (Japanese Community Project)

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Japanese Community Project
maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: Rural Mini-Base is the second map of Japanese Community Project. It was designed by Tatsuya Ito (Tatsurd-cacocaco) and uses the music track "Oww!!!" from Rise of the Triad. The par time defined in MAPINFO is 1:30.

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Walkthrough[edit]

Map of Rural Mini-Base
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. As soon as you begin the level, open up the gray wall of four computer monitors right in front of you. Inside (sector 206) you'll find a stimpack and a single rocket.
  2. Flip the switch that will let you access the red keycard, but instead of collecting it, loop back around to where the bars were in the hallway leading up to it. The same switch has lowered both the red keycard bars, as well as the bars that protect a sector with a secret wall on the far side (sector 157). Use it and it will lower, allowing you to claim an invisibility sphere (and bullets from the chaingunner who's also here if you're playing on Ultra-Violence or Nightmare).
  3. Inside the L-Shaped hallway with a grated floor (where the red door is), there is a panel on the gray wall. Use it, and a lift will lower in the hallway opposite of the red door. Head outside (sector 202) to find the rocket launcher and three rockets.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Statistics[edit]

Map data[edit]

Things 154
Vertices 1224*
Linedefs 1138
Sidedefs 1769
Sectors 259
* The vertex count without the effect of node building is 893.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]