MAP02: Saltstone Sanctuary (Arrival)
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Day 1: Day 2: Day XX: Until the end of time:
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MAP02: Saltstone Sanctuary (named "Bedrock Deadlock" on the automap) is the second map of Arrival. It was designed by Walker Wright (Pavera) and uses the music track "Crawler" by Brayden Hart (AD_79).
Contents
Walkthrough[edit]
Essentials[edit]
Press the button in front of you to lower it, revealing a valley overlooked by imps and mancubi, then climb up the steps surrounding the valley until you reach a shotgun on the east side. Go south-east from here to a rock with a rocket launcher, then head west past some revenants and arch-viles until you enter a tunnel with armor bonuses. Follow the tunnel back outside and kill the enemies that appear ahead, then go up the white steps behind these enemies to reach the yellow keycard.
Go back to the ledge on the east side of the valley, where you found the shotgun, then go east into a stone passage with the exit door. Open either of the southern doors and approach the evil eye behind them to teleport to the north-east corner of the map, turn around and kill the two revenants on the staircase behind you (on Ultra-Violence and Nightmare skill levels), then go up the stairs to enter a cavern with the red keycard on a lift. The lift will drop for a few seconds as you pass the red torches at the cavern entrance, and a revenant (or arch-vile on UV and NM) will teleport in to defend it; try not to drop into the cavern until you are ready to collect the key, as if you miss the lift you will have to go back to the evil eye teleporter to try again.
From the red key, enter the teleporter at the east end of the cavern to go to a wooden room, quickly kill the imps around you then go south past a pair of Hell knights to find a door leading back to the stone passage. Go to the cave at the north end of the valley and open the red door at the north end, follow the trail of armor bonuses to a small chamber (the entrance will close behind you) then press the button on the south wall to open the north wall, revealing two knights and a chaingunner. Press the skull switch behind the chaingunner to open another set of bars then follow the trail of health bonuses and rockets to the blue keycard. Go back to the stone passage, where a cyberdemon has appeared on Hurt Me Plenty or higher, and open the exit door with the blue key to find the exit switch.
Other points of interest[edit]
A computer area map can be found in the room north of the stone passage. Pressing the button next to it will lower a wall behind you revealing a berserk pack and two arch-viles.
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
The arch-vile ambush by the computer area map is located next to a door where monsters can get crushed, making encountering ghost monsters very likely.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 1:13.34 | Maribo | 2022-10-09 | arvl02p113.zip | Cross-listed from Pacifist |
| NM speed | |||||
| UV max | 6:47.74 | Maribo | 2022-10-09 | arvl02m647.zip | |
| UV -fast | 7:58.17 | Tatsuya Ito (Tatsurd-cacocaco) | 2024-05-20 | arvl02f758.zip | |
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | 1:13.34 | Maribo | 2022-10-09 | arvl02p113.zip |
The data was last verified in its entirety on February 5, 2025.
Statistics[edit]
Map data[edit]
| Things | 719 |
| Vertices | 2252* |
| Linedefs | 2416 |
| Sidedefs | 3499 |
| Sectors | 353 |
* The vertex count without the effect of node building is 1998.
Things[edit]
This level contains the following numbers of things per skill level:
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