MAP02: Sand-Storm (Epic)
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This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Sand-Storm is the second map of Epic. It was designed by Alexander S. (Eternal) and uses the music track "Ah, Geez!," originally composed by Lee Jackson for Duke Nukem 3D.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- From the fortress at the start, head for the southwestern watchtower and press on its northern side to find a switch. Press it, then climb the steps back up to the temple in the center, then go around to the northeastern corner. You can run out there to reach the watchtowers. (sector 25)
- Head through the walls southwest of the oasis and climb the tower until you see a red torch. You can barely see a switch behind it. Shoot the switch to get a soul sphere behind you. (sector 265)
- In the same tower mentioned in the previous secret, reach the top, jump to the wall to the east, and follow it around to the western part of the tower. From there, head west and jump down to an ammo depot. (sector 273)
- When you reach the underground waterway, go south until you reach the rocks where the switch and lift are. The switch lowers the lift, and another one in the lift will raise it back up. This will allow you to get back to the top side to get another soul sphere. (sector 406)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 8:47.03 | Veinen | 2020-09-18 | ep02-847.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on December 5, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing north. (thing 14)
- facing west. (thing 15)
- facing east. (thing 16)
- facing east. (thing 17)
- facing south. (thing 599)
- facing south. (thing 603)
Statistics[edit]
Map data[edit]
| Things | 616 |
| Vertices | 7747* |
| Linedefs | 6627 |
| Sidedefs | 11125 |
| Sectors | 511 |
* The vertex count without the effect of node building is 5708.
Things[edit]
This level contains the following numbers of things per skill level:
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