MAP02: Severed World (Sawdust)

From DoomWiki.org

Sawdust maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP02: Severed World is the second map of Sawdust. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Canyon" by Zachary Stephens (Ribbiks).

Walkthrough[edit]

Map of Severed World
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head east of the start and to the megaarmor. Use the west wall to find a box of rockets and a rocket launcher. (sector 684)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:26.74 Blake Collins (Rayziik) 2016-03-31 saw2-326.zip
NM 100S
UV -fast 3:46.11 Mr. LBN 2016-03-30 saw2f346.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 10, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 351)
  2. facing east. (thing 475)
  3. facing east. (thing 476)
  4. facing west. (thing 477)
  5. facing west. (thing 478)
  6. facing north. (thing 479)
  7. facing north. (thing 480)
  8. facing north. (thing 481)

Statistics[edit]

Map data[edit]

Things 503
Vertices 5277*
Linedefs 4823
Sidedefs 8751
Sectors 691
* The vertex count without the effect of node building is 4245.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]