MAP02: Shaft (All Hell is Breaking Loose)

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All Hell is Breaking Loose maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Shaft is the second map of All Hell is Breaking Loose!. It was designed by Joel Huenink and uses the music track "Fear Eater" by Mark Klem.

Walkthrough[edit]

Map of Shaft
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:13.80 Aleksey Kamenev (4shockblast) 2014-10-10 ah02p013.zip Cross-listed from Pacifist
NM speed 0:13.89 Aleksey Kamenev (4shockblast) 2015-04-05 ah02n013.zip
UV max 1:16.57 rd 2016-06-30 ah02-116.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:13.80 Aleksey Kamenev (4shockblast) 2014-10-10 ah02p013.zip
NoMo 0:11.94 Aleksey Kamenev (4shockblast) 2014-11-01 ah02o011.zip

The data was last verified in its entirety on December 5, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-west. (thing 125)
  2. facing south-west. (thing 126)
  3. facing east. (thing 127)
  4. facing east. (thing 128)

Statistics[edit]

Map data[edit]

Things 129
Vertices 303*
Linedefs 323
Sidedefs 415
Sectors 63
* The vertex count without the effect of node building is 257.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]