MAP02: Storage Basement (Hadephobia)

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Hadephobia maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Storage Basement is the second map of Hadephobia. It was designed by Marcell Izidor Cellavy (Cell) and uses the music track " ". The par time defined in the DEHACKED lump is 2:00.

Walkthrough[edit]

Map of Storage Basement
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After leaving the starting room, follow the duct around the first corner. Press a hidden door in the right wall to get a backpack and some more goodies. (sector 31)
  2. The northwesternmost corner of the map has a mossy surface. Press that spot to get a super shotgun. (sector 134)
  3. Downstairs from the yellow door, you can press a computer terminal (sector 154) to open a hidden door in the room above. Quickly run upstairs before you're locked out again from secret 3, containing a soul sphere. (sector 180)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Statistics[edit]

Map data[edit]

Things 139
Vertices 1846*
Linedefs 1729
Sidedefs 2737
Sectors 252
* The vertex count without the effect of node building is 1453.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]