MAP02: Sunrise (Pursuit)
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| Pursuit maps 01-11 |
|---|
|
(01 - 11) |
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP02: Sunrise is the second map of Pursuit, a deathmatch megawad. It was designed by Gary Gosson.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains six spawn points:
- facing west. (thing 19)
- facing west. (thing 20)
- facing west. (thing 21)
- facing west. (thing 22)
- facing east. (thing 23)
- facing south-east. (thing 24)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 42 |
| Vertices | 424* |
| Linedefs | 401 |
| Sidedefs | 658 |
| Sectors | 61 |
* The vertex count without the effect of node building is 338.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 2 | ||
| Super shotgun | 3 | 2 | 2 |
| Chaingun | 3 | ||
| Rocket launcher | 2 | 3 | 3 |
| Plasma gun | 0 | 1 | 1 |
| BFG9000 | 0 | 1 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| Box of shotgun shells | 0 | 2 | 0 |
| Box of rockets | 0 | 1 | 0 |
| Energy cell pack | 0 | 1 | 0 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Armor | 0 | 1 | 0 |
| Items | 1-2 | 3 | 4-5 |
| Supercharge | 0 | 1 | 0 |
| Backpack | 0 | 1 | 0 |
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 6 | ||
| Teleport landing | 4 | ||
