MAP02: Tait (Zone 400)

From DoomWiki.org

Zone 400 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Tait is the second map of Zone 400. It was designed by Paul Corfiatis, who also wrote the music track for this level, "Daemonic Romance". The par time defined in MAPINFO is 50 seconds.

Walkthrough[edit]

Map of Tait
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. On the steps leading to the red key, open the east wall with slime on it to find rockets, a rocket launcher, a backpack, and a medikit. (sector 78)
  2. Enter the nukage west of the red key and head through the hole to the west to find a super shotgun, shotgun shells, a box of ammo, a medikit, and a green armor. (sector 79)

Bugs[edit]

In multiplayer co-op, the southwest nukage door leads to two barons of Hell stuck in a Hell knight (thing 93). They were likely intended to spawn instead of this Hell knight that appears in singleplayer rather than on top of him.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:37.63 liveincity 2021-08-02 z402-037.zip
NM speed
UV max 1:46.46 Andrea Rovenski 2024-04-17 z402-14646.zip
NM 100S 1:14.17 Childe_Roland 2023-02-26 z402s114.zip
UV -fast 2:12.43 Andrea Rovenski 2024-04-17 z402f212.zip
UV -respawn
UV Tyson 5:18.83 Andrea Rovenski 2024-05-02 z402t518.zip
UV pacifist 0:38.49 elbuengonzo 2024-06-09 z402p3849.zip
NoMo 0:25.40 Daniel, the NCR Veteran 2022-07-10 z402o02540.zip

The data was last verified in its entirety on June 24, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 177)
  2. facing south. (thing 178)
  3. facing south-east. (thing 179)
  4. facing north. (thing 180)

Statistics[edit]

Map data[edit]

Things 235
Vertices 335*
Linedefs 400
Sidedefs 605
Sectors 106
* The vertex count without the effect of node building is 287.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]