MAP02: Tall, Gray, and Handsome (50 Shades of Graytall)


50 Shades of Graytall maps 01-11

(01 - 11)
12 13 14 15 16 17 18

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: Tall, Gray, and Handsome is the second map of 50 Shades of Graytall. It was designed by Ezormer and uses the music track from the Miranda Mine stage of Descent.

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Map of Tall, Gray, and Handsome
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Right where the red key is, press the FIREBLU wall to lower a pillar behind it, where you can nab a soul sphere. (sector 30)
  2. Use the switch at the southern bend in the map, then go northwest to the room with the octagon. There will be an opening with a chaingunner and a blue key. Open the wall behind the blue key for a convenient teleporter to the blue door. (sector 86)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 01:59 rdwpa 2018-01-09
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on 14 January, 2018.

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 210
Vertices 2206*
Linedefs 2230
Sidedefs 3338
Sectors 199
* The vertex count without the effect of node building is 2013.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]